For those of us interested in the art of game development. Post thoughts, ideas, tools used, anything that you think others would be interested in.
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For those who may be interested, I'll soon be posting a game tear down of PopAZit. This will be mainly for others who are interested in making similar games so they can see what we did in terms of game design/flow/integrations, etc. We learned a LOT about game making from just this one, seemingly simple game. I can assure you it was NOT so simple
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